Real Bout Fatal Fury Special

Real Bout Fatal Fury Special

Introduction Real Bout Fatal Fury Special was developed and published by SNK, released for the Neo Geo MVS arcade system on January 28, 1997, as an expanded update to the previous year’s Real Bout Fatal Fury, following the same pattern SNK had used for earlier “Special” revisions of its other fighting series. The game brought…

Real Bout Fatal Fury

Real Bout Fatal Fury

Introduction Real Bout Fatal Fury was developed and published by SNK, released for the Neo Geo MVS arcade system on December 21, 1995, as a significant course correction from the plane-switching mechanics introduced in Fatal Fury 3. The game replaced that system’s foreground-and-background lanes with a single fighting plane bordered by ring-out edges, letting players…

Garou: Mark of the Wolves

Garou: Mark of the Wolves

Introduction Garou: Mark of the Wolves was developed and published by SNK, released for the Neo Geo MVS arcade system in 1999 as a spiritual successor to the long-running Fatal Fury series, set roughly a decade after the events of Fatal Fury 3 with an almost entirely new cast of playable fighters. The game introduced…

The Last Blade

The Last Blade

Introduction The Last Blade, released in Japan as Bakumatsu Roman: Gekka no Kenshi, was developed and published by SNK, released for the Neo Geo MVS arcade system on December 5, 1997, as a weapon-based fighting game set during Japan’s Bakumatsu period, the turbulent final years of the Edo shogunate. Players choose from a roster of…

Art of Fighting 2

Art of Fighting 2

Introduction Art of Fighting 2 was developed and published by SNK, released for the Neo Geo MVS arcade system in 1994 as the sequel to 1992’s Art of Fighting. The game continued the story of Ryo Sakazaki and Robert Garcia while expanding the roster with new fighters and refining the original’s technical systems, including a…

Art of Fighting

Art of Fighting

Introduction Art of Fighting was developed and published by SNK, released for the Neo Geo MVS arcade system in 1992 as the studio’s second major fighting game franchise, set as a prequel within the same shared universe as SNK’s earlier Fatal Fury series. The game follows martial artist Ryo Sakazaki and his sister Yuri as…

Sengoku 2

Sengoku 2

Introduction Sengoku 2 was developed and published by SNK, released for the Neo Geo MVS arcade system in 1993 as the direct sequel to 1991’s Sengoku. The game preserved the original’s core premise of fighting through supernatural, folklore-inspired enemies across a Japan menaced by dark magic, while refining the combat with a more varied moveset…

World Heroes Perfect

World Heroes Perfect

Introduction World Heroes Perfect was developed by ADK in conjunction with SNK, released for the Neo Geo MVS arcade system on May 25, 1995, as the fourth and final entry in the World Heroes fighting game series. The game compiled the largest roster in series history by combining nearly every playable character introduced across the…

Killer Instinct

Killer Instinct

Introduction Killer Instinct was developed by Rare and published by Nintendo, released on the SNES in June 1995 as a home port of Rare and Midway’s 1994 arcade fighting game. Despite the SNES’s more limited hardware compared to the arcade original’s dedicated fighting-game board, Rare’s programming team managed to preserve much of the arcade version’s…

Marvel Super Heroes

Marvel Super Heroes

Introduction Marvel Super Heroes was developed and published by Capcom on CPS-2 arcade hardware, released in November 1995 as the studio’s second Marvel-licensed fighting game, following 1994’s The Punisher, and its first entry built around a proper Marvel Comics superhero roster rather than a single licensed property. Loosely adapting Marvel’s Infinity Gauntlet comic book storyline,…