X-Men: Children of the Atom

X-Men: Children of the Atom

Introduction X-Men: Children of the Atom launched on Capcom’s CP System II board in Japan on 8 December 1994, reaching the rest of Asia weeks later and North America during 1995. It was the first fighting game Capcom built around licensed Marvel characters, and the ambition shows in every frame: sprites far larger than those…

The King of Fighters 2003 Arcade box art

The King of Fighters 2003

Introduction The King of Fighters 2003 was developed and published by SNK Playmore, released for arcades in 2003 as a significant structural overhaul of the series, replacing the traditional fixed three-character teams with a rotating tag system where any of three selected fighters could be swapped in in real time during a match. This tag…

Crossed Swords Arcade box art

Crossed Swords

Introduction Crossed Swords was developed by Alpha Denshi and published by SNK, released for arcades in 1991 as a first-person perspective sword-fighting game, an unusual viewpoint choice that put players directly in a knight’s boots rather than viewing combat from the side as most fighting games of the era did. Players guide a young prince…

Nekketsu Fighting Legend NES box art

Nekketsu Fighting Legend

Introduction Nekketsu Fighting Legend was developed and published by Technos Japan, released for the Famicom as part of the Kunio-kun series, the long-running franchise of delinquent-themed sports and action games that would later be localized abroad under names like River City Ransom and Renegade. This entry frames its action as a martial arts tournament, with…

The King of Fighters '96 Arcade box art

The King of Fighters ’96

Introduction The King of Fighters ’96 was developed and published by SNK, released for arcades in 1996 as the third entry in the annual King of Fighters series, continuing its three-on-three team tournament format pulling characters from across SNK’s other fighting franchises. It introduced a reworked dodge system and a faster, more aggressive movement style…

The Last Blade 2 Arcade box art

The Last Blade 2

Introduction The Last Blade 2 was developed and published by SNK, released for arcades in 1998 as a refined sequel to The Last Blade, continuing the series’ Bakumatsu-era sword-fighting setting with an expanded roster and smoother animation. Players choose between two fighting styles for each character, Speed for faster, more mobile combat or Power for…

Samurai Shodown II Arcade box art

Samurai Shodown II

Introduction Samurai Shodown II was developed and published by SNK, released for arcades in 1994 as the sequel to the original Samurai Shodown, refining the series’ weapon-based fighting system with faster movement and a deeper cast of feudal-Japan-inspired warriors. Building on the first game’s emphasis on longer-range weapon strikes and a Rage gauge that unlocks…

Street Fighter II Turbo

Street Fighter II Turbo

Introduction Street Fighter II Turbo was developed and published by Capcom, released for the SNES in 1993 as an enhanced port of the arcade update Street Fighter II’: Hyper Fighting. Building on the original Street Fighter II: The World Warrior, Turbo introduced faster gameplay speeds, new special moves for the existing eight World Warriors, and…

Waku Waku 7

Waku Waku 7

Introduction Waku Waku 7 was developed by Sunsoft, released for the Neo Geo MVS arcade system on November 21, 1996, as a deliberately lighthearted, comedic fighting game built around a cast of seven eccentric main characters rather than a numbered sequel to an earlier title, despite what its name might suggest. Its roster includes a…