Urban Champion

Introduction

Urban Champion was developed by Nintendo R&D1, produced by Gunpei Yokoi, designed by Makoto Kanoh, and scored by Hirokazu Tanaka, releasing on the Famicom and the arcade VS. System in 1984 before reaching the NES in North America and Europe in 1986 as one of the console’s original launch titles. Nintendo built it as a direct evolution of the 1984 Game & Watch title Boxing, and it holds a genuine place in the company’s history as its first 2D fighting game, predating the studio’s next attempt at the genre by nearly a decade. Two street brawlers face off on a simple city block, trading punches aimed high or low while trying to knock the opponent back far enough to send them tumbling into a manhole or off the edge of the screen, with an occasional flowerpot dropped from an off-screen window adding a bit of environmental chaos. Despite its historical footnote status as an early fighting game and NES launch title, Urban Champion has long been remembered as one of the weaker games in Nintendo’s early catalog, with especially shallow, repetitive combat that hasn’t aged well compared to the landmark titles the same console would soon deliver.

Urban Champion

Similar Posts

  • Balloon Fight

    Introduction Balloon Fight was developed by Nintendo together with HAL Laboratory, produced by Gunpei Yokoi, designed by Yoshio Sakamoto, and programmed in part by a young Satoru Iwata in one of his earliest collaborations with Nintendo before he went on to lead the company as its president. It debuted as the arcade cabinet VS. Balloon…

  • X-Men vs. Street Fighter

    Introduction X-Men vs. Street Fighter was developed and published by Capcom on CPS-2 arcade hardware, released in Japan in September 1996 and reaching North American arcades that October. It holds the distinction of being the first tag-team fighting game in what would become Capcom’s long-running Vs. series, pairing characters from Marvel’s X-Men comics, including Wolverine,…

  • Chip ‘n Dale Rescue Rangers

    Introduction Chip ‘n Dale Rescue Rangers was developed and published by Capcom, produced by Tokuro Fujiwara off the back of his work on titles like Mega Man 2 and Ghosts ‘n Goblins, and released in North America and Japan in 1990 following Europe the next year. It was Capcom’s second Disney-licensed platformer after 1989’s DuckTales,…

  • Saturday Night Slam Masters

    Introduction Saturday Night Slam Masters was developed and published by Capcom, released in arcades in 1993 with character designs contributed by manga artist Tetsuo Hara, best known for Fist of the North Star. The game reimagines professional wrestling as a fast-paced arcade fighter, letting up to two players grapple, throw, and slam their way around…

  • Street Fighter III: 3rd Strike

    Introduction Street Fighter III: 3rd Strike – Fight for the Future was developed and published by Capcom on CPS-3 arcade hardware, released in 1999 as the third and final revision of Street Fighter III, following the original New Generation and its update, 2nd Impact. The game refined the series’ Parry system, a precisely timed defensive…