Scooby-Doo Mystery
Introduction
↑ = up
→ = right
↓ = down
← = left
Z = A Button
X = B Button
A = X Button
S = Y Button
Q = L Button
E = R Button
Shift = Select
Enter = Start
↑ = up
→ = right
↓ = down
← = left
Z = A Button
X = B Button
A = X Button
S = Y Button
Q = L Button
E = R Button
Shift = Select
Enter = Start
Introduction Battletoads was developed by Rare and published by Tradewest, designed by Tim and Chris Stamper with a soundtrack by David Wise, and built with the explicit goal of giving Rare its own answer to the era’s Teenage Mutant Ninja Turtles craze. It released on the NES in North America and Japan in June 1991,…
Introduction Zero Wing is a horizontally scrolling shoot ’em up originally developed by Toaplan and released in Japanese arcades in 1989, headed by development chief Toshiaki Ōta and a team drawn from several earlier Toaplan projects. It was ported to the Sega Mega Drive with a Japanese release in May 1991 and a European release…
Introduction Mickey Mania: The Timeless Adventures of Mickey Mouse was developed by Traveller’s Tales and published by Sega for the SNES release in 1994, built to celebrate Mickey Mouse’s 65th anniversary by sending players through stages recreating classic Mickey cartoons across different eras of animation. Each level reproduces the visual style of a specific short,…
Introduction Donkey Kong Country 3: Dixie Kong’s Double Trouble! is a platform game developed by Rare and published by Nintendo and was the final installment in the Donkey Kong Country series until Nintendo announced Retro Studios would be reviving the series and developing the next installment, Donkey Kong Country Returns, for the Wii. It was…
Introduction Road Rash II was developed and published by Electronic Arts, released for the Sega Genesis in 1992 as a direct sequel to the original Road Rash. It expands the first game’s combination of motorcycle racing and open brawling, letting players punch, kick, and club rival racers off their bikes with weapons like chains and…
Introduction Vectorman was developed by BlueSky Software and published by Sega, released for the Genesis in 1995 as a run-and-gun platformer built around a distinctive visual style combining traditional 2D sprite animation with pre-rendered 3D-modeled character graphics, similar in spirit to the technique Rare had used for Donkey Kong Country on the SNES the year…