Aliens was developed and published by Capcom, released in arcades in 1990 as a loose adaptation of the 1986 James Cameron film of the same name. Up to three players take control of Colonial Marines fighting through a series of increasingly hostile environments overrun by the film’s iconic Xenomorphs, blasting through waves of acid-blooded aliens with pulse rifles, flamethrowers, and grenades while facing off against oversized bosses drawn loosely from the movie’s mythology. The game leaned into the source material’s tense, claustrophobic atmosphere with dim, industrial level design and swarms of fast-moving enemies that could overwhelm careless players, giving it a noticeably darker tone than many of Capcom’s more colorful arcade output from the same period. Its cooperative run-and-gun structure sat alongside contemporaries like Capcom’s own Forgotten Worlds and other licensed movie tie-ins of the era, though Aliens stood out for translating the film’s oppressive mood reasonably faithfully into a fast-paced arcade shooter. It remains a well-regarded, if lesser-known, entry in Capcom’s catalog of early-1990s licensed arcade action games.