Raiden

Introduction

Raiden reached arcades in September 1990 and became the breakout success of its developer, Seibu Kaihatsu, after years of lower-profile releases. Distribution was split by territory: Tecmo handled Japan while Fabtek brought the game to North American operators. Players pilot the Fighting Thunder fighter craft against an alien invasion, working through eight densely populated stages of ground turrets, tanks, warships and airborne squadrons. Its weapon system became the template countless later shooters borrowed from – a red Vulcan cannon that widens into a spread as it powers up, a blue laser that concentrates damage into a narrow beam, and two secondary missile types, one dumb-fire for raw damage and one homing for crowded screens. A second player can drop in at any moment for simultaneous co-operative play, doubling the firepower and the chaos. The relentless volume of enemy fire, punishing but readable, pointed directly toward the bullet-hell subgenre that would dominate Japanese arcades later in the decade, and the game spawned a series still running today.

Raiden

Similar Posts

  • Garou: Mark of the Wolves

    Introduction Garou: Mark of the Wolves was developed and published by SNK, released for the Neo Geo MVS arcade system in 1999 as a spiritual successor to the long-running Fatal Fury series, set roughly a decade after the events of Fatal Fury 3 with an almost entirely new cast of playable fighters. The game introduced…

  • Gunbird

    Introduction Gunbird was developed and published by Psikyo, released in arcades in 1994 as one of the studio’s earliest shoot ’em up releases, distinguishing itself from typical military-themed shooters of the era with a colorful, fantasy-adventure setting. Players choose from a roster of unusual protagonists, including a witch, a ninja, and a genie, each piloting…

  • Raiden II

    Introduction Seibu Kaihatsu released Raiden II in arcades in 1993 as the sequel to its hugely successful vertical shooter. The alien invaders from the first game return to Earth, and once again the player pilots the Raiden fighter against waves of tanks, battleships, gun emplacements and enormous bosses. The main weapons are the familiar red…

  • Fire Shark

    Introduction Fire Shark is a vertically scrolling shoot ’em up developed by Toaplan, originally released to Japanese and European arcades in 1989 under the title Same! Same! Same! (literally ‘Shark! Shark! Shark!’), with Romstar handling the North American arcade release. The Sega Genesis conversion was built in-house by Toaplan itself and released in Japan and…

  • Pang! 3

    Introduction Pang! 3 was released in arcades in 1995 by Mitchell Corporation, the third main entry in the balloon-popping series that began with Pang. The rules are simple and addictive: bouncing balloons fill the screen, and firing at one splits it into two smaller balloons, which continue to split until they disappear. Touching a balloon…

  • Metal Slug 5

    Introduction Metal Slug 5 was developed by Noise Factory and published by SNK Playmore, released for the Neo Geo MVS arcade system in 2003 as the fifth mainline entry in the run-and-gun series. Following the mixed reception to the outsourced Metal Slug 4, SNK Playmore brought development back closer to the series’ original creative team’s…